I adjusted a simple surface (cylindrical shell) by manipulating an attached skeletal structure, so I want to find a way to show this structure with my final form
Tuesday, October 16, 2007
Deformations
Tuesday, October 9, 2007
Mapping new joint configuration in Maya, then adding skin to create an object that can be manipulated by these joints.
Thursday, October 4, 2007
working in maya, then adding a skin and manipulating further
I constructed my 2d diagram in 3d in Rhino- using the 3d motion of the falling man as reference. Then I exported into Maya, where I am trying to construct an object composed of joints.
Tuesday, September 18, 2007
Another version of my diagram.
Combination of diagrams & Alternate diagrams using the same method of documenting movement.